

"Enhance" is not the best AA driver level control i f i understand ( quality will already be medicore with Enhancing by default). If game uses internally 2x, i can't set it to an higher value in NVPI (like 8xQ), didn't know that. Multi Sampling = MSAA/SMAA(newer)/TXAA(newer+temporal) !!! When game has it, it needs to be set to "Enhanced" in NVPinspector, OK. I will always follow the Google Docs, for sure.

I didn't play before 2020 since 2008, that's all new to me. Hello, thanks to prevent me, i'll answer to all i can ( and also ask stuff ) :įirstly, i learned about AA flags/tweaks and been interested, quality is what i need while playing. Likewise you need to set 2xMSAA in game.Īs for what you can edit in the game files you need to experiment and take identical A/B comparison shots to really asses objectively if it's working. But if you are going to use SGSSAA you can't use higher than 2xSGSSAA when using 8xQ because 8xQ uses 2xMSAA. With TRSAA the sample counts don't need to match. You *CAN* use 8xQ, but that needs to be paired with Transparency SSAA probably to work well. You are wasting performance for nothing by using 8xSGSSAA if the in game option tops out at 4xMSAA. You wouldn't use CSAA with SGSSAA anyway.

Whether that's from MSAA or something like SMAAS2x or TXAA, you can use "Enhance Application setting" but the enhanced values need to correspond to the MSAA samples used by the game otherwise the quality suffers and the quality will already be medicore with Enhancing by default.įor Ogre, CSAA won't work because it does not exist in modern Nvidia GPUs. If a game has Multi Sampling support of some kind.
